State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · June 2024

Top 5 Co-op Games on iOS in Spain - Q2 2024

Discover the performance trends of the top 5 co-op games on iOS in Spain during Q2 2024, including downloads, revenue, and active users.

Top 5 Co-op Games on iOS in Spain - Q2 2024

During the second quarter of 2024, the top co-op games on iOS in Spain showed varied performance in terms of downloads, revenue, and weekly active users. Here’s an overview of how these popular games fared:

Brawl Stars experienced fluctuations in revenue, starting strong in April with around $425K and peaking at approximately $580K by the end of the month. However, revenue saw a decline in May, reaching a low of about $251K. June witnessed a slight recovery, ending the quarter at roughly $391K. Downloads followed a similar trend, starting at 73K in early April and dropping to around 24K in early June, with a mild uptick towards the end of the quarter. Weekly active users remained relatively stable, ranging between 950K and 1M.

MONOPOLY GO! had a steady revenue track, starting at $63K in early April and ending the quarter at about $48K. Downloads were modest, beginning with around 4.8K in April and ending with 5.1K in June. Weekly active users showed a downward trend, starting at 26K in April and decreasing to approximately 15K by the end of June.

PUBG MOBILE showed inconsistent revenue performance, peaking at $87K by the end of May and dropping to about $24K by the end of June. Downloads remained low but relatively stable, hovering around 1.6K initially and ending at 1.4K. Weekly active users saw minor fluctuations, maintaining a range between 34K and 44K throughout the quarter.

Roblox began Q2 with a revenue of about $36K, which steadily increased, peaking at approximately $72K by the end of June. Downloads showed a positive trend, starting at 8.9K in April and rising to 14K by the end of June. Weekly active users consistently increased, starting at 287K and reaching 310K by the end of the quarter.

Clash of Clans had a varied revenue performance, starting with $71K in early April, experiencing a peak of $61K at the end of the month, and ending the quarter at about $21K. Downloads fluctuated, peaking at 8.1K in late April and dropping to around 3K by the end of June. Weekly active users remained relatively stable, ranging between 275K and 341K throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024